"Compared to the original version of 'Infernal Trajectory,' what exactly is different about this complete edition?
"There's hardly any noticeable difference in terms of artistic resources.
"The game engine has changed, but the underlying physics rules seem nearly identical. Of course, the biggest difference is that bullets can't turn as they did before.
"Strictly speaking, it's not that they can't turn at all; it's just that the curvature is greatly reduced, making it impossible to curve around walls to hit monsters on the other side.
"It feels like a special force has been added to the bullets to achieve this."
Heilong fell into deep thought.
"Infernal Trajectory" is an old game, and many people have dissected the mechanics behind it.
Simply put, bullets in "Infernal Trajectory" are affected by gravity, mimicking real-life trajectories.