Cherreads

the power system

Element: the source of power that lets its weilder bring what he imagines from a vast set different things such as powers, weapons or even characters into a reality, depending on two factors:

1-the creativity and the ability of an individual to build, think and shape. In other words the more creative and balanced they are when it comes to imagining the better there chances of bringing there imaginations (especially the powerful ones) into reality

2- the amount of Element:

There are 6 amounts of Elements:

1* prime user: only 5 individuals in the entire world are capable of weilding such a thing, and they must meet the ideal and motives of a specific prime and are considered as not only the top source of element but even kings who were choosen by the prime (like how kings in medieval times were considered to be choosen god) distributes element to its weaker subjects acording to there ideals and there motives in life

2* level 4 element: this is a very high concentration of element that allows its user to have much flexibility in his powers

3* level 3 element: the exact same thing as level 4 but on a smaller scale

4* level 2 element: same thing again with level 3

5* level 1 element: same thing with level 2 but there's a problem and that is that most people who have this level are barely capable of summoning very simple things such basic melee weapons, making them an easy prey for higher element level users especially level 3 who seek to become level 4

6* dormant element: the absolute worst thing that could happen and that is when an amount of Element is so small that its not even noticeable posses someone, why is this a bad thing? Because there's a phenomenon called negative element corruption, this phenomenon happens when someone with dormant element goes through a mental breakdown and that element start to feed on the negative thoughts and imagination leading to those devious thoughts to take over his body and spread havoc anywhere it walks(this can also happen to actual element users and the the phenomenon will be even more dire and dangerous.

Now that we know the two factors that help the user apply his thoughts to a reality,

We can look at them like a machine

1- the ability to think represents the quality of the engine

2- the element represents the amount of fuel the machine will be using

Types of element/prime and its characteristics, how it possesses or be possessed, how it should be used skillfully and how element is distributed into the normal people:

1- the lightning prime:

Characteristics: it seeks justice with no mercy, it usually possesses someone with an equal level of judgement, purity and bravery

2- the fire prime:

Characteristics: it spreads mercy, harmony and forgiveness. It usually possess those who too kind and are usually blind from lies and mischief

3- the stone prime:

Characteristics: it applies order and laws, sometimes it wouldn't matter if those laws were good or terrible. It usually possesses those who barely have any emotion, since applying laws will require someone heartless who wouldn't care about who broke those laws even if it was a family member

The water prime:

Characteristics: its basically mischief and it seeks power through any way possible wether it was through imbalance or any type of political corruption. It usually possess the mischievous coward who crawls on the dark walls anywhere to achieve whatever that is he desires

The ice prime:

Characteristics: it is as cold as it sounds and even more terrible than it sounds, as its the incarnation of bloodshed and joy through battles. It usually targets one who gives no damn about anyone's safety and kills for sport

The negatives of having a prime:

The main abundant side effect of obtaining such power is that reduces the life span of its owner with 10 years and the more primes one person weild the more time that have been reduced from his life

Example:

1 prime: -10 years

2 primes: -20 years

3 primes: -30 years

4 primes: -40 years

However when one person gains all primes (which happens by forcefully taking it from others who were choosen by the prime or those prime weilders willingly giving it to the person demanding them and also the -10 years curse is removed sensethey no longer possess such power) they become destined to die after 10 years, even if they later on gave up these primes and gave them to someone else this curse is different as its called "the demise of the greedy"

There's actually one last type of element users but this one i had to keep it near the end because its the one thats complex the most and that is "the choosen one"

The choosen one: a person who is choosen every 100 years and that person is a prodigy and super creative meaning that when he possess an amount of Element that makes him a level 1 element user, in reality he is always stronger than a level 2 element user and occasionally level 3, when he reaches level 4 he becomes a force to be reckoned with and he become nearly at the same level of the prime user and on special cases he becomes even stronger than all of the prime users (this happened only 3 times in 35000 years, meaning that the chances of this happening were 0.857%)

Also the choosen one can be of any type of element however the main factor that makes him the choosen one isn't actually his creativity, high IQ or any of this, but what makes him become choosen is that his will surpassed that of a prime user

For example: an ice prime user might seek to start up wars for fun but a choosen one whose element is ice might seek the death on others to use there flesh as a type of furniture or even worse like killing the parents of a family only to take the parent's corpse rip flesh of it and feed it to the kids because he thought it will be hilarious.

How to use the element skillfully:

Usually the element allows you bring what you think of into reality but obviously using things that resonate with the element you are using will help so much in manifesting them more easily.

Example: a level 1 fire user will be much easier for him to make wall level weapons made out of fire than trying to make the same thing but made out of water because he might fail or the negative drawback will happen

The negative Drawback of manifesting what's beyond the reach of an element user:

Usually if someone tried to do something beyond his reach he will fail and nothing will happen but if he really pressure himself into making something he cant do, he will feel an immense pain on his muscle and will start to crumble on the ground, if he decides to keep going he will end up with bleeding muscles and you know the rest

Things that can be manifested into reality:

1- imaginable characters (the hardest to manifest)

2- powers (still tricky for beginners but should be managable for experts)

3- weapons (the easiest ones to make even if they were unnatural such as a blade that when it slashes it creates a black fog that helps its user to make sudden attacks, unless the weapon in question is an absolute artifact that can give advanced powers once helded but good luck with this because it will be harder than the imaginable Characters)

Imaginable characters:

They are the wild card because

If you treated them well in your mind gave them attention, they will be loyal to you

But if you didn't care about them and just came up with them for war purposes they might rebal on you whenever they are summoned to fight for you

The takeover :

When an element user is in a dire situation, he could go as far as to make an imagination that he made take over his body and fight instead of him( they are in most cases always stronger than the element user himself) but for this to happen the element user must have treated his imagination very well so that it wouldn't betray him and take over his body forever or until someone beats the hell out of it and naturally it will go back to its user's mind

Element channeling:

When a group of users are surrounded and they have no way out they could take a resky move and channel all there element temporarily to there strongest comrade in an attempt for him to save them all

Users fussing with each other:

This is a complex and not everyone is capable of doing because it will need a minimum of two users to resonate perfectly with each other to fuse into a creature so powerful even if it happened between two level 1 users it will still be an equal threat to an advanced level 2 user

How the element is distributed:

Usually the prime itself (not its vessel AKA its user and yes they are sentient but they need someone to use them and be there vessel to get to work, take it like a man and a dog relation, they both need each other to have better survival odds in the wilds) distributes element on those who have redeemed themselves trustworthy to weild it, sometimes they receive level 1 element and if they are favored by the prime they might get level 2 element (they dont give level 3 because it becomes risky giving a beginner such power because he might miss use it and accidentally destroys an entire city, and they do this to also give them time to master it)

However there's an exception and that is the ice prime, this one is like a kill farm system, the more people a person kills the more element he gets from the prime and it doesn't favour anyone (no level 2 head start)

How the user increases his level of element:

Usually by following the motives of his prime and if he pleases his prime he might get into the next level but if he didn't level up then there must be flow he did that the prime didn't like (and they are very picky about it)

There's also another method and that is by taking the element of others by force, what if they are from another type of element? The element just reverts to its original form once it goes out of its user and turns to the new type of its new user

Example: when a lightning user kills or defeats a water user he can take his element and that element will turn from water to lightning type, or if the lightning user is a little prideful he wouldn't take element from a mischievous person like a water user and kill him and leave the element on his corpse to wether into small particles in the air

Now you will look at me and say "hold up how about the dorment element? Where did they get that? Isn't the primes the ones that are responsible for giving it then why would do such a thing as the dormant element situation" the simple answer is they dont do that. Rather remember that fight that happened between the lightning and water users? Because the lightning user was prideful and left the element to wether and turn into particles, these particles possess the target and become the dormant element (even if the lightning user did know about that, there will be element particles because of the fight that happened between him and the water user, which these particles happen because of the hitting force and the unbalance that could happen from any side of them both.

As for the ice element? Just as i said earlier more kills equal more element until they have enough element to enter the next level

Which element is usually the strongest:

Honestly this is according to your respective point of view but here are the main points

The strongest in terms of strength, speed, durability:

1st- lightning and ice (draw)

2nd- fire and water (draw)

3rd-stone

The one thats unlikely to encounter the negative corruption phenomenon:

1st- stone

2- fire and water (draw)

3- ice and lightning (draw)

Right now, we can clearly see that the stronger is more unstable and the weaker is more stable and better against over all power and emotional imbalance

Lastly, how strong is every amount of Element:

(Whenever prodigy is mentioned means what this level can do if it had a peak user)

Level 1: streat to wall level

Prodigy: building level

Level 2: wall level to large building level

Prodigy: city block level

Level 3: small city level to mountain level

Prodigy:island level

Level 4: montain level to large island level

Prodigy: country level

Prime: large country level to continental level (only one prime)

Prodigy: multi continental level

The choosen one (this one doesn't need the Prodigy part because it already surpassed it):

Level 1: city block level to mountain level

Level 2: island level to large island level

Level 3: country level to continental level

Level 4: continental level to multi continental

Prime: moon level to large planet level (only one prime)

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