He raised three fingers.
"First, the Prison Valley. A sealed region where thousands of powerful criminals and rogue cultivators are trapped. Many of them are former sect leaders, generals, and bloodline warriors—abandoned or betrayed. If they are subdued, their strength would be invaluable."
"Second," he added, "the Netherstone Basin. That place is a forbidden battlefield, filled with remnants of an ancient war. Evil Spirits, golems, lost souls, and guardian puppets still roam there, bound by old contracts. If one can assert dominance over its soul, those bound entities would follow."
"And third…" he hesitated, glancing at Igaris, "The Wandering Beast Graveyard. It's a place where dying magical beasts go to slumber. But the graveyard is alive with vengeful spirits, half-undead chimera, and beast monarchs that resist death. If your ability truly allows resurrection or submission, then they might become part of your army."