[You have slain Boss: Salamander King]
[You have slain Boss: Gargoyle Bat]
[You have slain Boss: Abyssal Shellmaw]
[Current Boss Kill Rewards: Treasure Chest x3 (Accumulated)]
…
As Daniel laid eyes on the words "Accumulated," a thoughtful expression crept across his face.
According to the knowledge he had gathered previously, bosses that could stack rewards like this were rarely final bosses of a dungeon. Instead, they were often classified as phase bosses.
After all, the difficulty of high-tier Underground Labyrinths was no joke. Many adventurers failed to reach, let alone defeat, the final boss. At times like these, they'd settle for killing these mid-level bosses with checkpoint-like roles. That way, even if the run ended in failure, they would at least walk away with rewards from phase bosses.
But for Daniel, there was no need to take such a roundabout route.
His plan? Just clear the entire Challenger's Labyrinth in one go—plain and simple.