NAME CHARACTERS OF DJIN The djin faction has unique form of hierarchy in their race, divided in groups known as dawa'ir. Each dawa'ir is under the command of a djin that has a link with nobility, regardless the djin have a greatly harmonious faction. The unity of the djin is akin to a great family, united under the worship of Araghei the God of Symphonic Metal. They are a united and tight nit race, but their diffences in fighting, warfare, and majority of djin sub-race in a dawa'ir, depends on the Djin Prince/Princess/Sultan that commands it. In the question of their methods of worship and singing, it harmonic with each other, only differenting in main aspect of Fire and Symphonic that they prioritize. These are three major characters from the Djin faction, currently. These are the legends in their race, powerful, noble, mighty, and benevolent djin that lead their dawa'ir, for the benefit of the empire as a whole.
Name: Ali Khanda Rudra Title: The Azure Djin. Faction: Sapphire Azebs. Weapon: Arc-Longbow. Weapon Name: Golden Strings of Arcana. Class: Ranged Specialist. Territory: Lower Dunes of Anjun. Appearance: Blue-skinned male djin, with great muscular physique, a black beard with a swirl that sticks out at the chin, golden Arabian style tattoos allover his body, wears a white turban hat with three long feather a tufts blue in the middle and bright yellow feathers on the side, golden necklace with some precious jewels attached to it, large golden braces with copper studs, violet sash tied around his waist and thin copper chain also around his waist with some small torches strapped to the chain, large beige baggy pants with violet band over his left knee, and a pair of curled red shoes. Background: Rudra, an ancient djin, one of the first and last remaining blue djin of the Juudas Empire. As one of the first djin to be created of their God, Araghei the God of Symphonic Metal, he has unimaginable respect and authority amongst his race and the people that live in Juudas. But for him it's a lonely existence. As stated in the Old Age, most if not all djin possess blue skin and unbelievable power, power that surpassed their marid kin. He along with his brothers and sisters, were tasked to protect, mentor, and guide the desert people, he was a kind, joyous, and showsman of his kin. Passing his time teaching the symphonic miracles that is the Eternal Flame's Metal, playing a arc with such passion and beauty that Rudra was considered the greatest arc instrumentalist of all his kin. Cause of this many considered him more a mischievous and immature djin, as he preferred to play to the end of the day, and spend time with the humans that he deeply bonded with. But those youthful moments, weren't meant to last. Rudra, always argued with the elder djin, and infrit cause he refused to practice warfare or how to truly harness the power of Symphonic Metal's source, the mystical and magical Fire, as all he care for was spending every day in merriment, laughter, and fun. One day, Rudra, he snuck away and refused to participate in a recon in the western regions of the desert, a decision that forever marked him with shame and molded him into a legend. While he played Symphonic Metal with the humans, when a man came to tell them that his brothers and sisters were being killed by a legion of undead wraiths, that have come to their desert home. Shocked by this news, Rudra, rushed into the desert in search for his kin, and after three days of traveling through the blazing desert, he found...tragedy. Countless fallen wraiths, along with the numerous bodies of his kin, none survived, he became the last of the blue skinned djin, falling to his knees he wept and begged his God, Araghei, for forgiveness for his immaturity and for abandoning his kin to this fate. Then he was meet with the ethereal image of his former kin, forgiving him and telling him it was now up to him to protect not only their people but all the djin that have yet to be spawned. Rudra though that he wasn't capable to do as is now placed upon him, years of goofing off, neglecting his skill in combat and truly harnessing the power of warsing Symphonic Metal, he was more of a hindrance than a protector, but the words of his kin, encouraged him and believed in him. Before they left to join their Fire God, the elder gave Rudra a full-name, Ali Khanda Rudra the last of the Azure Djin. He returned to the campsite of the desert human, seeing them scared and worried, Rudra swore he'll protect them, but he wasn't a warrior or a warsinger...but he possessed incredible aim and accuracy. So he took his arc, and transformed the instrument into a bow, taking it as his weapon, mixing the harmony of the strings to shot arrows, in a couple of days, he proven to be a incredible archer, possessing a natural talent with the weapon. And those skills were put to the test, when a band of wraiths came, as the only one capable of protecting the human, Rudra, took up his arc-bow and fought. With archery, cunning, and understanding the terrain he managed to single handedly stop the wraiths, and win the encounter. He was worshipped as a hero, and even took it upon himself to teach the people archery, and playing the sacred arc, these was the first warriors and devoted followers of the Eternal Flame, which eventually became the first jann humans that achieve djin-hood. Since then he has matured becoming a great warrior, but was never able to achieve becoming a warsinger, but for his heroics, courage, and devotion to making his fallen kin and the Araghei proud, the Eternal Flame blessed with a unique form to harness the Source of Fire. The sands turned into gold dust, and flew over at Rudra, forming some magical tattoos that were inbeded into his blue skin, allowing him to channel the power of Symphonic Metal, to shot energy arrows from his bow. For his duty, when their race started flourishing again, and Juudas became a grand, prosperous empire, Rudra was made a Djin Prince by the Eternal Sultan, and tasked with overseeing and defending the lower dunes of the west, called Anjun. There he build a oasis outpost, where he, along with humans and the jann that have been with him for a long, long time watch over the area, defending it as the bulwark into the empire's borders. He named this dawa'ir the Sapphire Azebs after his lost kin, still baring that guilt, but his penance is insuring that never repeats itself, giving everything to protect his dawa'ir and the empire, as the Azure Djin.
Name: Anama Lan Ziin Title: The Princess of Dancing Flames. Faction: Maidens of Saama. Weapon: Chacklams. Weapon Name: Dawn & Sunset. Class: Assassin Warsinger-Harmonist. Territory: The Ziin Fire Gardens. Appearance: Female like all the infrit, she resembles a young girl almost fire sprite like, red marking with ornamental design around eyes, arms, and chest, has a pair of long slightly curve, upward point red and dark red tipped horns, very, very long ears with hanging jade piercings, with fiery long hair that reached her lower-back, orange and yellow with red tinted eyes, deep orange hands and feet, her fingers and toes are clawed tip, as for her style of wear her right horn has a golden ornamental brace with a chain-link on the side, magenta bikini top with a gold ring holding the silk in the front, yellow shorts with a magenta and pink belly-dancer skirt, similar to her horn band she has a pair of shackles above her ankles, and barefooted. Background: The ifrit a mainly female breed of djin, born from the element of fire. The secondborn, that the Eternal Flame created along with endangered azure djin. As the daughters with closest alignment to the Source of Fire, the ifrit are very joyous, jovial, hyperactive, with great capabilities in harmonious singing and prayer to their God. Their warsongs harness fire in both a mystical sense and literal form, and at such infrit are very respected and adored by all in the Juudas Empire. With the complete establishment of the Empire, the infrit under a beautiful sultana name Saama Lan Ziin, made their dawa'ir and territory in the Empire, where harmonious singing and aymphonic instruments are played in honor of the Eternal Flame, surrounding a pyre that managed to create a garden of red leaf trees almost like fire, hence the name of their palace is the Ziin Fire Gardens. Many years later Anama Lan Ziin, daughter of the Flame Sultana, was born. She is a beautiful spark, a ever blazing fire, with dancing ability of amazing and graceful skill, which led her taking on the practice of chacklams, combining them with her dance and beautiful singing, she became the most adored warsinger amongst the empire and her kin. She is happy, hyper, excitable princess, with a bit of a mischievous personality, but her devotion to not only her mother the Sultana of ifrit, but the Eternal Sultan is genuine and unquestionable. When a huge force of invading demons, managed to reach the Empire's lands, their target was the capture of the firemaidens of the Fire Gardens, as it was a sanctuary for women that wanted to feel the warmth of sisterhood, learn the songs and sing like ifrit, and even serve as their devoted guards and defenders. Anama grow to see these women, as dear sisters, so she desperately tried to gain the aid from the other dawa'ir to protect them and fight alongside them, since the infrit are mainly specialized in warsong and maybe assassinating enemies, in open warfare she knew that they couldn't fight. But none could answer the call to help, cause the demons lead by the Void Prince himself, were soo vast in number that other dawa'ir were too preoccupied fighting off the invaders, than providing aid. Fearing for the lives of her sisters, kin, and mother, Anama prayed to Araghei by singing such a grandiose Symphonic Metal, that he immediately answered her sending her Metal-blessed weapons for her and her kin to be able to fight and defend themselves. Among these Metal-blessed artifact was a brace that she placed on her horn, making her more attuned with Fire, causing her body to gain marking and ignite parts in magical flames. Empowered and grateful to the Fire God, Anama, rushed back to the Fire Gardens arming the firemaidens, ifrit, and others for a grand battle. When Laharl Bloodfallen, the thirteenth Abyssal Lord, reached them they fought, Anama showed unbelievable dancing and movements, were soo mesmerizing as her chacklams cutting and burning down demons. She looked like a fire sprite of war, Anama proved her leadership capabilities and charisma to turn the tides of this battle, but in the end before they could push back Laharl, he killed the sultana, and stole the fire-life essence of a new princess, meaning that her unborn sister was stolen and quite possibly devoured. So while Anama saved and strengthen the infrit into a actual force, now warsinger and exotic fighters, she ascended the throne but refuse the rank of Queen/Sultana, remaining as a Djin Princess, and even renamed the dawa'ir of infrit to the Maidens of Saama. A dancer, a princess, a warsinger and a deadly assassin, a rising heroine of the Juudas Empire, and has sworn that she'll eliminate the demons of the Dark Legion.
Name: Dharkhin Title: The Gilded Lord of Bulls. Faction: Arrathem Guard. Weapon: Dual Axes. Weapon Name: Zasirjiin. Class: Calvary Melee Specialist. Territory: Southern Palance of Brass. Famed Mount: Minnox. Appearance: A jann with dark gray skin, a massive man with great muscle physique and height, bald with elongated earlobes that are pierced in gilded spikes, bright yellow irisless eyes and he has three eyes one on his forehead, golden sharpen teeth, has black and gilded tattoos allover his body, wears black collar, several bands on his arms with Arabian gilded ornamental designs, a couple of heavy gold rings on his wrists, violet and green battle robes on his waist with belt made from green silk held by a bull head shaped buckle, copper chains cross throught the buckle as well, faded green knee-length torn pants, a pair of violet with gilded accent greaves with spikes on the upper-edge, and a pair of huge black sandals. Background: He was once a man, name Avib O'in. A devoted man to the God of Symphonic Metal, especially when Odyiir forsake him and his family. Like many that ended up in the deserts of Juudas, they left the lands that many say were blessed and watched over by the Warlord, which only brought them misery, Avib was no different. Plus like many other that became nomads of the blazing deserts, they couldn't connect with the Metal of the Warlord, and thus they were obtrusive by their fellow man, and worse. So they wandered in search for somewhere they belong, and where a Metal resonated with them, Avib being the biggest and strongest amongst these wanderers, something he gained for his many, many years of blacksmithing. This meant that he became the protector and leader of these homeless wanderers, something he couldn't refuse especially with his children and weak wife among the nomads. He had to be strong, facing any danger regardless of what it was, this lead him fighting against gnolls, dökkálfar, and even haunts. Until eventually their suffering ended, hunger, heat, cold, and struggle ended when they found the djin, and they were welcomed by the rising settlement. With Avib expertise and skills on blacksmithing made quite a impression among the djin and people settled there, he help build up what would eventually came to be the empire, and architecture of the future palaces and more of Juudas. Even teaching the other his smithing skills, and designing the weapons, armors, and accessories that many djin and Juudas people have come to wear and use. But he refused to simply be a blacksmith again, using the ores that the djin gave him he made a massive pair of axes, almost like gold, many believe it would be impossible for a human to be able to wield such huge weapons, left alone lift them, but Avib was no meer man. In the battles and challenges that came, he was always in the frontlines, wielding those axes like a superhuman, earning these weapons with the name of the Zasirjiin. Avib was taught how to worship and sing in harmonious symphony, that he was among the first humans that turned into a jann. Changing his skin dark gray, and growing into a size that surpassed the tallest man, he was renamed with a djin name, he was now Dharkhin. When the new breed of djin started to spawn amongst them, then the beasts cause the rise hinn from lions, elephants, and even rhinos, but the most aggressive and powerful was a bull that merged with brass. None could stop it, it's metallic hide impossible to harm, and neither could it be controlled, until Dharkhin confronted the hinn bull, with his might and unmatched strength he forced the beast djin to submit, and thus making the brass made bull into his fearsome mount, he named it Minnox. This was one of the many deeds of Dharkhin, participated in many battles to protect Juudas, help build its fondation, and even established his dawa'ir called Arrathem Guard, named after the territory he was awarded for all his deeds. His family both jann and human, are considered royals, and his fury famous, facing off against any enemies roaring like beast, while ridding upon the most powerful hinn Minnox. Some even started calling him the Gray Destroyer, for his anger, brutality, strength and size, because of those traits Arrathem never fell or lost a battle.