Cherreads

Chapter 12 - R.E.S

The morning mist clung low to the ground, swirling in pale coils around the camp. Ethan stood still in the crisp air, watching the flickering system prompt pulse softly before his eyes.

 

⸻ System Notification – Race Evolutionary System: Update ⸻

 

All species across active sectors are now eligible for individual Evolutionary Point (EP) accumulation.

 

Upon sufficient EP gain, individuals may level up and evolve.

 

Race-level evolution requires a collective EP pool from all active members of a species.

 

Race Level: 1

Individual Evolutionary Progress: Active

Note: EP requirement increases by ~15% per level (translated accordingly across species not yet fluent in numerical abstraction).

 

Update: Combat and active survival now generate EP.

Passive gain through shelter-building, crafting, exploration, and adaptation continues.

 

⚠ 20 species have been fully eliminated or surrendered.

 

Let evolution determine what survives. Let survival shape what evolves.

 

The glowing text vanished into the light of dawn. A subtle pressure lifted from the world, as if something vast had blinked its eye shut again. For a moment, Ethan could only stare at the empty air.

 

Then, instinctively, he opened the system's new interface.

 

Shelter Status: Level 1 (Basic)

 

Hut (Level 1)Reinforced Palisade (Level 1)Campfire (Level 1)Pond (Natural, Rain-fed)Storage (Level 1)Incubation Zone: Duskwyrm Egg (Stable) 

Next Shelter Evolution – Level 2 Requirements:

 

Defensive Expansion: Watchtower or Perimeter TrapShelter Addition: Cabin Expansion or Subterranean AccessFunctional Upgrade Path Chosen (Select 1):Cabin Expansion: Adds surface storage; unlocks future room customizationSubterranean Access: Hidden chamber; thermal regulation and concealmentBoth (High Resource Requirement): Enables multilevel development 

Upon reaching Level 2, additional modular structures (kitchen, bedroom, sanitation) become unlockable through EP expenditure.

 

Optional Add-ons:

 

Weaponization Upgrade: Bowyer's Stand or Ammo Cache 

He scrolled further.

 

Personal Evolution Interface: Ethan

 

Race: Undisclosed by Others (Self-designation: "Homo sapiens")

Level: 1

EP: 16 / 100

 

Attributes

 

Strength: 3Endurance: 4Agility: 3Intellect: 5Instinct: 4 

Next Level EP Requirement: 100

(Increases by 1.15x per level)

EP Sources: Combat, Construction, Discovery, Adaptation

 

He let out a long, low breath.

 

It wasn't just about survival anymore—not just about food and fire and fending off predators. The system had awakened something deeper than instinct. This was the beginning of evolution—layered, dangerous, and vast.

 

And if others could see the shelter…

 

He wouldn't be the only one preparing.

 

He crossed the camp in steady strides, passing the low-lying pond, the bones of old hunts drying beside the firepit. The duskwyrm egg lay nestled in its mossy cradle, glowing faintly. Not brighter—but steadier. Like it had sensed something had shifted.

 

So had he.

 

First on the list: a watchtower.

 

Something he could climb. Something that would let him see before he was seen.

 

He grabbed a bundle of ropevines, checked his storage for longbones and stones. There wasn't enough—not yet—but there would be. He would build the tower. Then dig out the earth behind the hut for a lower level.

 

One space for safety. One for survival.

 

And maybe later… something more.

 

By late morning, the mist had burned away, revealing the sky's strange washed tone—neither blue nor gray. He was halfway through sharpening beams for the tower base when the first rustle came from the trees.

 

He paused, tense. But no figure emerged.

 

Only a low call—almost a whistle—then silence.

 

Watching.

 

Always watching.

 

Far Beyond – Commentary from Other Worlds

 

🜁 Cavethreader Nomad, burrow-world of K'rax:

"Above shifts. We feel tremors not made by roots or prey. Something up there dares to build. Tunnels will collapse slower."

 

🜃 Sky-Forged Sentinel, Iron-reefed Aeralith:

"Stone does not forget. We climbed the iron reefs to survive the sunstorms. Creation begins without tools now—danger lies in growth without heritage."

 

🜂 Scrapbound Drone, Machine Cluster 017 (Awakening):

"Local intelligence nodes forming. External matter organized without central directive. Unknown protocol. Subroutine: watch, wait, replicate."

 

🌿 Fae-rooted Swarmkin, Grove-Mind Fragment:

"Fire touched soil again. Seeds recoil, but memory holds. Let one root observe. If the blaze spreads, we rise."

 

🝑 Voidling Echo (Language Unavailable):

—Abstract concept rendered: "Change tastes like direction. Branching self / unbranching death / spark split open / bloom before fracture."

 

🛠 Stonevein Forger, Ashclad Hold:

"Hearths lit without stone or steel. We've melted mountains to mold axes. If others rise from mud, we'll see if their bones hold forgeheat."

 

🔥 Strayfire Nomad, Solo Wanderer:

"Didn't think there were others like me still breathing. If someone out there's building, good. That means we're not done yet. I'll keep moving, keep fighting—and if I find them, maybe we build something that lasts."

 

Ethan looked out at the edge of the forest, mind already sketching watchtower foundations and floor beams.

 

He didn't need a prophecy or prompt to know what came next.

 

Others were rising. Some faster than others. Some stronger. But none had what he had.

 

A name.

 

A shelter.

 

And something worth protecting.

 

Tomorrow, he'd dig.

 

Tonight, he'd build.

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