This type of Chapter update will be updated as characters reveal more of their powers in the main story. I will update this in between 2-5 chapters. The abilities listed here are based on current observed usage and are not the characters' full showcases.
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Name: Theo Corven
Role: Academy Trainee/ Null AgentCombat Style: Defensive PsionicsAbility:RefractionClassification: Kinetic Redirection
Description:Theo's psionic ability allows him to manipulate vectors through his reinforced shield. When he blocks an incoming attack, Refraction absorbs the kinetic force, which can then be redirected with high precision. His movements are accelerated with directional bursts, producing afterimages and frame-skipping effects. Refraction is best used reactively, relying on timing and awareness.
Signature Features:
Shield-based redirection of attacks (melee or ranged)
Dash movement via controlled momentum distortion
Can "curve" redirected force, altering trajectories mid-air
Defensive-first ability; reflection is only possible after a successful block
Limitations:
Cannot reflect what isn't blocked
High-speed dashes require stamina and focus
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Name: Riku Forgrass
Role: Support Operative / Medical UnitCombat Style: Conjuration-Based SupportAbility:LepidopteraClassification: Biological Manifestation
Description:Riku's ability allows her to conjure luminous, butterfly-like constructs that are capable of healing, cleansing, and stabilizing the injured. These summoned Lepidoptera autonomously hover over wounded targets and emit light-based restoration pulses. In combat, she's also developed an offensive sub-function: swarming enemies to reduce visibility and impair movement.
Signature Features:
Can heal physical injuries and restore stamina
Responsive swarms for disorientation and crowd control
Long-range conjuration without reliance on mental state
Maintains control of multiple butterflies simultaneously
Limitations:
Healing is not instantaneous—severe wounds require time
Swarming is more effective on disorganized enemies
Cannot fully regenerate lost limbs or internal damage
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Name: Kleo Ruby
Role: Academy TraineeCombat Style: Flame-Based OffenseAbility:[Name Pending]Classification: Fire Element
Description:Kleo exhibits powerful flame manipulation, capable of generating intense bursts of fire from her body. Though her full capabilities have not yet been explored, she has shown enough force to injure armored threats. Her emotions can affect her output, leading to powerful but sometimes unstable bursts of energy.
Signature Features:
Flame projection for both melee and ranged combat
Short-range explosive bursts and mid-air propulsion
Natural resistance to heat and combustion
Can scorch through some underground monster armor
Limitations:
Currently lacks full control over power scaling
Overuse leads to exhaustion or fainting
Emotion-driven surges can be dangerous to allies nearby