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> "In the beginning, there were only the Laws. They governed all things — birth and decay, fire and frost, life and death, time and void. The Universe bowed to them, and every being born within its grasp carried the echo of its will."
This tale begins in the Lower World, a sealed realm known as the Elyssian Veil, where the sky ends not in stars, but in walls of divine pressure and veils of light. Here, civilization thrives under the illusion of freedom, while the truth slumbers beneath mountains, within chasms, and beyond the borders no soul returns from.
The people of Elyssian Veil live by a singular truth:
> All power flows through the Six Pillars of Ascension — the Universal Path granted by the Will of the Universe.
Whether one trains as a Knight, practices magic as a Mage, heals as a Cleric, or engraves the world's mysteries as a Runesmith, all power adheres to the same six stages:
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The Six Pillars of Ascension
1. Essence Rooting – The awakening of energy within: life force, mana, divine glow, or rune awareness. This is the birth of all power.
2. Body Refinement – The transformation of flesh and bone. Muscles become steel; nerves react like lightning.
3. Core Formation – A core is born: a knight's aura, a mage's mana node, a priest's divine center. It stabilizes power and magnifies potential.
4. Will Embodiment – The soul influences the material. Swords carry a Knight's fury, fire obeys a Mage's hatred.
5. Domain Birth – One's aura or spellcraft manifests as an entire area of control. A burning field, a blessed zone, a cursed space.
6. Law Engraving – A minor law of reality embeds into the cultivator's essence. Flame, Steel, Silence, Wind — the power to reshape nature begins here.
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This path is sacred. No being in Elyssian Veil, no king or sect master, no dragon or prophet, has ever reached beyond the sixth pillar.
They say it is the limit set by the gods. Others say the universe itself cannot tolerate more.
But all agree: to defy the Six Pillars is to court destruction.
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A World in Stasis
Despite its size — a world ten times the width of Earth — only a fraction of Elyssian Veil is known. The rest is shrouded in forbidden lands, deadly weather, collapsing space, or incomprehensible time loops.
Its major territories include:
Titanfall Continent – The heart of humanity, home to most kingdoms, sects, and knight orders.
Crimson Sky Wastes – Lands where fire rains from the heavens, and nothing survives.
Frozen Moon Northlands – Timeless tundras, ruled by ancient ice spirits.
Verdant Spine Jungle – A sentient forest where trees whisper and the ground reshapes.
Voidrift Abyss – A gaping pit that stretches endlessly below, believed to lead to the afterworld.
Veiltear Gorge – A rift that marks the world's edge, sealed by shimmering light no one can pass.
Above all lies the Sky Barrier, an invisible dome that no bird, spell, or divine being has ever pierced. It hums with silent judgment — a ceiling that cages even dreams.
The people of the world call it fate.
But there is one who will call it a lie.
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The Forbidden Scroll
Deep beneath the ruins of a forgotten war, in a tomb where even light dares not linger, lies an artifact that does not belong.
Not to this world. Not to these laws. Not even to this reality.
It has no name, but it has many titles: the Scroll of Hunger, the Devouring Will, the Scripture of Unmaking.
What it truly is… no one knows.
It does not teach. It does not obey. It devours.
Techniques, spells, treasures, even the very essence of cultivation — once consumed, are broken down and reforged into something new.
> It is the antithesis of the Universal Path. It is the enemy of the Law.
And soon… it will find a bearer.
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The Boy Who Should Not Rise
His name is Arthur.
Born in the outer slums of Titanfall City, he was a nobody. No family, no title, no affinity for aura or mana. While other children were being accepted into knight academies or mage circles, Arthur cleaned stables and scrubbed blood off dueling grounds.
Everyone said he would die nameless.
Even he believed it.
Until the day he was thrown into the old crypts as bait.
It was supposed to be his end — a convenient disposal masked as a monster hunt. But fate — or something far older — had a different plan.
In the dark, beneath layers of dust and rot, he found it.
The scroll.
It spoke no words, made no sound.
It simply unfolded — and devoured.
His fear. His pain. The very laws around him.
And then it offered him a whisper:
> "Build anew. Not from the path… but from the ruin of paths."
Arthur did not understand. Not yet.
But something in him — something buried deep, something beyond logic or bloodline — answered.
The scroll merged with his soul.
And in that moment, a new cultivation system — alien, evolving, and limitless — was born.
One that would rise not by climbing the Six Pillars...
...but by devouring them.
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> Thus begins the tale of the scrollbearer. The one who will devour the realms. The one who will rewrite the universe. The one… who was never meant to exist.
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End of Prologue