Difficulty: God Mode
World: Earth (Marvel)
Multiversal Magic: Spark (M:TG)
Magic Systems:
Metallic Arts (Mistborn): Trueborn, Hemalurgy
Magic (Dresden Files): Aeromancy, Kinetomancy, Ferromancy, Thaumaturgy, Ectomancy, Enchanting, Wards, Holomancy, Hydromancy, Phonomancy, Pyromancy, Verisimilimancy, Alchemy, Volcanomancy
Higher Mysteries (ASOIAF): Alchemy, Crafting, Glamouring, Protection, Greensight
Homo Magi (DCU): Price of Magic, Real Magician, Broad Magical Tradition
Three-fold Path (Marvel Comics): Warrior Archetype, Egocentric Magic, Expert Skill
Alchemy (FMA): Comprehension, Deconstruction, Reconstruction, Portable Transmutation Circle Creation, Alkhestry, Dragon Pulse
Magic Powers:
Stage Magic (Real Life)
Psychic (Pokemon)
The Force (Star Wars)
Sand Mastery (Cosmere)
Occultist (Real Life)
Perks:
Clarity, Archive, Mind Fortress, Shrouded, Identity, History, Sharpshooter, Omniglot, Survival, Soul Shield, Invictus, Perfect Timing, Teaching, Body Modification, Fighting Talent, Adaptation, Unique Abilities Adaptation, Conversion, Limitless, Savant Syndrome, Identification, Encoding, Sensitivity, Substitutions
Upgrades and Combinations:
Endless Evolution
Drawbacks:
Wanted, Hunted, Secrecy, May You Live in Interesting Times
Scenarios:
Personal: Turbulence, Blind, Oracle, Red Mage Looking for Tower, Compensating for Something, Dormant Potential
Multiplayer: Words that Never Reached You, Rival, Hunter, Hunter's Association
Small Factor: Level Six Shift
Bounty: Baba Yaga
Items:
Blade, Firearm, Vehicle, Ritual Knife, Horn of Plenty, Supplies, Money, Valryan Steel, Book of Learning, Book of Learning Upgrades (I, II, III), Bag of Holding, Atium, Lerasium, Harmonium/Ettmetal, Alchemy Kit, Mightstone
Wizard's Tower:
Wizard's Tower, Defenses, Ghostly Staff, Everywhere All At Once, Magically Charged, Plain Sight, Labyrinthine Design, Grand Archives, Mine More Minerals, Ethically Sourced, Fine Dining, Greenhouse, Locally Sourced, Repair Protocols
Point Conversion:
10 Magic to 5 Points x1